Wednesday 12 October 2011

Transparencies in Sketchup Part 2

I've managed to get my Sketchup model into ModelConverterX now, after going back to a previous version no, not the latest development release.  I've no idea why that helped but it did (see screeny below)









Unfortunately I can't get MCX to successfully export this to an FSX model file so that I can include it in my scenery!  Help hopefully may be on the way from FSDeveloper.com where I've posted about the problem....

UPDATE: It was simple - I didn't copy the dds texture file to the active texture folder!  Once done the model imports into FSX perfectly - what a schoolboy error! :p

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