Saturday 12 March 2011

Spindus Road in development

After making the new photo-scenery I've cracked on with creating some of the units in the Spindus Road area.  Obviously these aren't 100% done yet I'm noticing some tweaks that need sorting, but this gives some indication of progress at least :)  With the large photo-scenery and all buildings modelled so far, I'm still comfortably getting 40+ fps.  That dips only when water or weather comes into the equation....

An overhead shot showing everything so far...
Overhead from a different angle...
Closeup of one of the units...
and another....
and another...

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